Like the base game did before it, Elden Ring: Shadow of the Erdtree raises the bar for single-player DLC expansions. It takes everything that made the base game such a landmark RPG, condenses it into a relatively compact 20-25 hour campaign, and provides fantastic new challenges for heavily invested fans to chew on.
If you can beat Mogh at a low level, it only takes like an hour of play going straight for the medal (via Varre’s quest; assuming you just invade 3 times and exit instead of going to Altus to kill whats-his-face) to teleport to his palace. But of course, you do have to kill Mogh, so that’s where it’s gonna eat up time from a fresh toon if you’re not super good at the game. Grabbing a good weapon, some rocks and maybe grinding the red dudes or the bird.
If you can beat Mogh at a low level, it only takes like an hour of play going straight for the medal (via Varre’s quest; assuming you just invade 3 times and exit instead of going to Altus to kill whats-his-face) to teleport to his palace. But of course, you do have to kill Mogh, so that’s where it’s gonna eat up time from a fresh toon if you’re not super good at the game. Grabbing a good weapon, some rocks and maybe grinding the red dudes or the bird.