macstainless@discuss.tchncs.de to RetroGaming@lemmy.worldEnglish · edit-21 year agoHalf-Life Was 95% Ready for Dreamcasttimemachiner.ioexternal-linkmessage-square16fedilinkarrow-up15arrow-down10
arrow-up15arrow-down1external-linkHalf-Life Was 95% Ready for Dreamcasttimemachiner.iomacstainless@discuss.tchncs.de to RetroGaming@lemmy.worldEnglish · edit-21 year agomessage-square16fedilink
minus-squaremagic_lobster_party@kbin.runlinkfedilinkarrow-up1·1 year agoAs a point of comparison, 360 has 512MB RAM. HL2 was targeting PCs comparable to PS3/360, but somehow they got it working on an Xbox.
minus-squaremihnt@lemmy.calinkfedilinkEnglisharrow-up0·1 year agoMakes you wonder what corners they cut to get it functional.
minus-squareBlackmist@feddit.uklinkfedilinkEnglisharrow-up1·1 year agoSo playable frame rate was the main corner cut.
As a point of comparison, 360 has 512MB RAM. HL2 was targeting PCs comparable to PS3/360, but somehow they got it working on an Xbox.
Makes you wonder what corners they cut to get it functional.
https://youtu.be/c66hfqw4SKc
So playable frame rate was the main corner cut.