Currently running a Ryzen 2600 and AMD 6700XT, older cpu with mid tier gpu. This is my round up of 2023 gaming

Installed Dead Space remake on gamepass, stutters everywhere, apparently not limited to older hardware. Played Resident Evil 4 Remake instead, fantastic reimagining of the original, super tight controls, darker tone, less annoying Ashley. Platinumed it on Steam.

Remnant 2 went on sale, got it, textures were weirdly smeared, FPS was low, Played Lies of P instead running on UE4 instead of UE5, caught off guard by how good the combat, story and music was.

Got Wo Long, felt like playing with glue, refunded, went for an older Team Ninja game** Final Fantasy Origin: Strangers of Paradise** not a fantastic game, but good for chilling with, pick up and play, run a few builds, crush chaos, felt the typical Team Ninja slow motion during busy fights.

Wanted to play Jedi Survivor or Starfield, heard about PC problems, played Like a Dragon: Man who Erased his Name instead, small side story, essentially the penultimate chapter of Kiryu’s story, nothing new was added, story was great.

Hogwarts Legacy, ran terrible, boring gameplay. Hi Fi Rush, ran great, fun rhythm based combat. Cocoon, mild performance issues, but otherwise excellent puzzle game with mind bending twists.

All in all, it seems that games built on older engines still looked comparable to new gen games, but ran better. I imagine that once developers get the hang of things, the performance may improve. Capcom is great at PC now and EA still sucks. Indie games greatly depended if studios knew how to scope their project and play to their strengths.

  • verysoft@kbin.social
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    1 year ago

    Just rushed development usually with the bigger titles. The time isnt spent on performance, it’s a case of spunking a game out and moving onto the next one.

    • ElPussyKangaroo@lemmy.world
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      11 months ago

      Deliver us Mars is barely anything compared to Tomb Raider. I’m honestly shocked that TR ran smoothly on my device.

      • verysoft@kbin.social
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        11 months ago

        Tomb Raider reboot is pretty well optimised. The games look beautiful with great performance. It used the in-house Foundation engine.

        It’s a shame the next game will be on UE5, UE games always a certain look and jank that just makes them feel ‘cheap’ to me. Along with, usually, a lot worse performance.

        • ElPussyKangaroo@lemmy.world
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          11 months ago

          It’s kinda sad that all the in-house engines are being abandoned… Especially since Unreal is a one-size-fits-all engine. It’s not suitable for all games if optimised gameplay is an expectation…

          Also, yes. I didn’t understand initially when I heard about the Unreal look, but goddamn I see it everywhere now…