What’s weird about video games is there isn’t a library of stock prop games. It doesn’t take a ton of time to make something in a free engine. I’m sure studio VFX departments have people who could whip up a few demo sized “games” that can actually be controlled and played but don’t have failure states so actors can actually “play” them while filming without having to be too distracted from the scene itself. It would also ensure no rights issues come up with game studios about showing the footage.
Instead we get actors often overenthusiastically wiggling controllers around and insert footage of games that don’t match the motions at all.
Sometimes they don’t even show the game and people are still going nuts on the controller. Put on smany game and let them play while they act. It makes the conversation look way more natural, because they still have to look at the screen while talking, like you would irl.
What’s weird about video games is there isn’t a library of stock prop games. It doesn’t take a ton of time to make something in a free engine. I’m sure studio VFX departments have people who could whip up a few demo sized “games” that can actually be controlled and played but don’t have failure states so actors can actually “play” them while filming without having to be too distracted from the scene itself. It would also ensure no rights issues come up with game studios about showing the footage.
Instead we get actors often overenthusiastically wiggling controllers around and insert footage of games that don’t match the motions at all.
Sometimes they don’t even show the game and people are still going nuts on the controller. Put on smany game and let them play while they act. It makes the conversation look way more natural, because they still have to look at the screen while talking, like you would irl.