bubblybubbles@lemmy.ml to Games@lemmy.worldEnglish · 7 months ago'Consumers are not okay with okay': Take-Two boss says BioShock 4 is taking so long because the company's goal is 'to make the best entertainment, not necessarily the most entertainment'www.pcgamer.comexternal-linkmessage-square14linkfedilinkarrow-up115arrow-down14
arrow-up111arrow-down1external-link'Consumers are not okay with okay': Take-Two boss says BioShock 4 is taking so long because the company's goal is 'to make the best entertainment, not necessarily the most entertainment'www.pcgamer.combubblybubbles@lemmy.ml to Games@lemmy.worldEnglish · 7 months agomessage-square14linkfedilink
minus-squarecaut_R@lemmy.worldlinkfedilinkEnglisharrow-up0·7 months agoAren‘t the original devs gone or am I misremembering?
minus-squarechemical_cutthroat@lemmy.worldlinkfedilinkEnglisharrow-up0·edit-27 months agoI think the original devs left after the second one. The third was a new crew. I could be misremembering too, though. Edit: I was mistaken as everyone has pointed out. It makes a lot more sense that way.
minus-squareSkullgrid@lemmy.worldlinkfedilinkEnglisharrow-up1·7 months agovice versa. BS2 was 2K australia and a rehash. Infinite was the Og team with ken levine
Aren‘t the original devs gone or am I misremembering?
I think the original devs left after the second one. The third was a new crew. I could be misremembering too, though.
Edit: I was mistaken as everyone has pointed out. It makes a lot more sense that way.
vice versa.
BS2 was 2K australia and a rehash. Infinite was the Og team with ken levine