Shocking exactly 4 people on the planet, Squadron 42 might not make it’s just-recently-confirmed-absolutely-rock-solid 2026 release date. 😂

Although I will say that at this point even laughing about it becomes difficult. It’s been so many years, every joke has been made and every laugh has been had.

  • chunes@lemmy.world
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    2 hours ago

    Meanwhile I’ve done five or six playthroughs of Freelancer while this game has been in development and had more fun than I’ll ever have with Star Citizen.

  • ZoteTheMighty@lemmy.zip
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    6 hours ago

    After much careful reflection on this news, here is my response: HAHAHAHAHHAHAHHAHAHAHAHAHHAHAHAHAHHAHAHAHAHAHA!

    I think I could have written this headline 6 years ago.

  • BeeegScaaawyCripple@lemmy.world
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    8 hours ago

    It’s been in development for 15 years. Duke Nukem whatever was only in dev hell for 14. Y’all ever gonna admit you got scammed?

    • BlameTheAntifa@lemmy.world
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      6 hours ago

      I got enough enjoyment out of it for what little I spent a lifetime ago. I go see whats new every couple years, which is usually quite a lot. The game is still a disaster, but it’s a strangely interesting disaster.

    • pyre@lemmy.world
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      7 hours ago

      damn that’s good, we should have been using it for this game particularly but also pretty much every pvp survival game as well.

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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        2 hours ago

        My biggest problem with survival crafting games is the balance is always horrendously unfair and is just irritating as fuck, or there isn’t even anything to survive against because they didnt put any kind of antagonists in the game so the building part is completely aesthetic.

        The PvP focused ones do both at once! There are no enemy NPCs, and the balance between the human players is stupid AF.

      • P03 Locke@lemmy.dbzer0.com
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        3 hours ago

        They may have been the first, but the sheer amount of failed disaster projects on Kickstarter, Paetron, wherever is staggering.

        Some of them end up being “successful” failures, just stringing their patrons along on hopes and dreams and donations until the well dries up. Star Citizen is definitely the most successful venture of its sort, but only because it’s the highest profile with a bunch of known talent in the mix.

  • IvyisAngy@lemmy.world
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    9 hours ago

    I’ve spent hardly any money on that game. I did the first 20 bucks. Then a 15 to get a tiny mining ship to help get in-game money. But I wouldn’t have even gotten it if it wasn’t for my partner REALLY liking the “game.”

    I might like it too… if it actually worked and every bug I’ve ever encountered being perfect for setting all my progress to zero or even backwards. Because you have to buy supplies to do a mission.

    So fuck that. I’m not playing it until I can make progress- which will be never.

    • brsrklf@jlai.lu
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      5 hours ago

      It’s a bit fun to imagine that. People of the future playing a game that would be sci-fi to us, but really to them it’s like Oregon Trail.

  • kureta@lemmy.ml
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    9 hours ago

    I was this 🤏 close to buying squadron 42 years ago, as it was just about to get released. dodged that bullet.

  • Gerudo@lemmy.zip
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    11 hours ago

    You know, when they mentioned 8k textures 10 years ago, I laughed because it was so overshooting gaming standards that it was laughable. Now I’m think they will be just on track when it actually launches.

    • brsrklf@jlai.lu
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      10 hours ago

      By the time they launch, they’ll have a game with 8k textures and everyone else will be releasing games for Star Trek’s holodeck.

  • NuXCOM_90Percent@lemmy.zip
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    11 hours ago

    As a very early backer of S42 way back in apparently 2012: It never ceases to annoy me that The Wing Commander Guy has once again managed to do everything possible to NOT make a fucking Wing Commander. This is, what, the third big clusterfuck and the first one where there was nobody to take it away from him and just finish it themselves? But, whatever.

    As a big fan of elite games: I am really glad star citizen “exists” to contrast Elite Dangerous and has led to some truly amazing games in the genre. Some of which actually ARE more Wing Commander than not (Everspace 2 is basically the Freelancer that was promised). Now we just need some studio to make a proper Freespace game.

    All that said: I don’t like it but I weirdly keep coming back to the thought process that Star Citizen actually IS delivering on its “promise” to the backers… of the past decade or so. Not the OGs. Fuck us.

    Because they were never sold on actually playing a game. They were sold on a dream. It is the same logic by which you watch Aisha Tyler do VO for a Tom Clancy game and think that you and your friends are also going to be super sweaty tier seven operators. Or how you watch your favorite group of online youtubers read off their pre-written jokes and pretend to be shocked while playing “friendslop” games. Or… you are a non-sicko who read too many AARs of Dwarf Fortress and thought you would boatmurder too.

    Its the idea of spending money to Dream. You know you’ll never actually do what you saw the pretty people do. But you THINK you will and, by owning a copy of Garry’s Mod that you will never boot up, you think you will too.

    Obviously the star citizen heads are spending WAY more than 20 bucks a pop and some are buying multiple megaships they’ll never use meaningfully. But it is hard to not see parallels to the people who buy a DCS plane because they want to pretend that one day they will learn how to fly that jet.

    And… truth be told, I think I’ve gotten my money’s worth out of the annual charity streams where Drew Scanlon (The Blinking White Guy) and Vinny Caravella attempt to play Star Citizen and spend an hour or two crashing to desktop, getting confused, and accomplishing absolutely nothing. Hell, I think there were a few years where they never even found each other in the space station?


    Also, as much as Freelancer hurt, I’ll never stop laughing/being annoyed that he managed to take a sci-fi movie starring Freddie Prinze Jr AND Baby Busey AND Matthew Lillard and turn it into a charisma-free void with no redeeming qualities. Like, you gotta put some fricking effort into that. Those guys could make reading the dictionary be entertaining.

    • P03 Locke@lemmy.dbzer0.com
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      2 hours ago

      As a big fan of elite games: I am really glad star citizen “exists” to contrast Elite Dangerous and has led to some truly amazing games in the genre.

      Elite Dangerous has its faults, but goddamn, did it pull something epic and historical with a ten-years-in-the-making final event.

  • rozodru@piefed.social
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    14 hours ago

    I got no sympathy for anyone that is disappointed and continues to “pledge” to this “game”. I mean hell a few years ago they got me and I “pledged” $200 for a ship that I may or may not still have. but then afterwards I felt like a rube.

    So I get it, I fell for it once, but still no sympathy for anyone that continues to do so.

    • vithigar@lemmy.ca
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      13 hours ago

      I’m in a similar boat. Pledged but it’s been years since I gave them money and I’m not really following it closely anymore. Can’t say I ever felt like a rube though, backing a crowdfunded project is always a gamble to some degree, and that money was so long ago that any impact on my situation from having it or not has long since faded.

      I’m a little disappointed in the date potentially being pushed back, but it’s not like I marked it on my calendar or anything. If they had said nothing and the date just slipped by I probably wouldn’t even notice if no one else brought it up.

      I’ll play S42 if/when it comes out, and probably even enjoy it, but I’m not chomping at the bit.

      People continuing to give them additional money now are simply deranged though.