• unexposedhazard@discuss.tchncs.de
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      15 hours ago

      These days its like 1500. But you still get all the advantages like being able to do whatever you want with it like using productive software to actually do work. Streaming, editing, rendering, 3D modeling or printing, game dev, etc

      • miss phant@lemmy.blahaj.zone
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        10 hours ago

        You will also most likely still make that difference back over the cycle of one console generation through better game deals and no subscription fees for online play.

        • papalonian@lemmy.world
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          10 hours ago

          I’m still a PC player through and through, but I will say that the game subscriptions that give you access to AAA games (albeit sometimes a bit after launch) is pretty enticing. Obviously you get better sales and whatnot through Steam, but not having to shell out 50-70 dollars for a new game is pretty cool.

      • Dettweiler@lemmy.dbzer0.com
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        3 hours ago

        I recall it being a period of at least 10 years. A prior generation GPU would run about $150-200. The CPU/Mobo was the most expensive part

      • paultimate14@lemmy.world
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        13 hours ago

        Nah it’s the GPU market. Cryptocurrency briefly exploded and now AI is sucking up all of the GPU manufacturing capacity. Back in 2019 I got my RX580 for $175. The AMD 9070 that released this year is a tier down from that and had an MSRP of $550, but an actual price more like $650. The sweet spot of value PC building has shifted from $750 to $1,500 in just a few years. Some of that is just general inflation that affects all parts, but roughly half of that increase is just from the GPU.

        It’s impacting consoles too. Consoles uses to get cheaper over time, with both price drops to existing models and new, cheaper models being released (Sony’s Slim models, things like the Wii Family Edition and Wii Mini, the DSLite, etc). Looking at this generation… The original PS5 with a disc drive debuted at $500 in 2020. The “Slim” version also debuted at $500, and just got a price increase to $550. They released a PS5 Pro at $700, and just increased it to $750.

        Nintendo is doing it too. The Switch was $300 for its entire life, and now that the Switch 2 is out consumers would typically expect a price cut to move the existing stock. Instead, Nintendo raised the price to $330. The OLED model went from $350 to $400, and the Lite went from $200 to $230.

        And of course Microsoft is in on it too. It’s more complicated to write up since they have different storage variants of the Series S|X, but for example a Series S 512GB was $300 at launch (For some reason I remember seeing them for $250, but maybe that was a Black Friday sale or something). Now it’s $400!

        • FlexibleToast@lemmy.world
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          12 hours ago

          You can blame crypto, you can blame AI, but when it comes down to it everything is worth what people are willing to pay. Clearly companies are pushing that further and further and people keep paying.

          • paultimate14@lemmy.world
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            13 hours ago

            They’ve increased in other countries too. The PS5 digital edition costs £70 more today than it did at launch. In 2024 Sony increased the Japan price of all PS5 versions by ¥13,000.

            The tariffs aren’t helping, but this has been a trend for years. The gaming console market is not very volatile- prices changes in the US usually happen once every few years, not every few months. The tariffs keep fluctuating all over the place and I would not be shocked if there are more pricing adjustments for consoles specifically next year.

      • poVoq@slrpnk.net
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        15 hours ago

        That period repeats every 3-5 years approximatly towards the end of a generation but before the new generation is announced.

        • Frezik@lemmy.blahaj.zone
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          14 hours ago

          We’re at that point now. Hard to believe, but the PS5 has been out for five years now.

          The reason it’s not happening this time is because Moore’s Law is dead. The original formulation was that cost of integrated components would be cut in half every x months. The value of x changed around over the years, but settled on 24. That cost factor is gone and probably won’t come back without a major breakthrough.

          There are improvements in the size of integrated components (which often gets mistakenly labeled as Moore’s Law), but they aren’t getting cheaper anymore.

          • panda_abyss@lemmy.ca
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            13 hours ago

            Ps5 sets my record for most dead joysticks, followed by the Nintendo Switch joycon disaster.

            PS4 I had a few controllers die, but that was parts physically breaking.

            PS3 I never lost a controller.

            I have to go back to N64 for any other broken controllers where the sticks die or buttons break.

            • ShinkanTrain@lemmy.ml
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              11 hours ago

              PS3 I had to get a new controller, but only because the dog ate the analog sticks lmao. Still using the Mini USB cable it came with 🫡

              I had to replace the Micro USB port in two DS4s. I don’t even blame Sony for it, Micro USB is ass. I do blame them for both controllers getting stick drift later though.

              I don’t use the PS5 enough for the controller to break.

              • panda_abyss@lemmy.ca
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                11 hours ago

                I’m 3/3 on ps5 controllers breaking.

                I bought the pro controller when it came out and it hasn’t broken.

        • FlexibleToast@lemmy.world
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          15 hours ago

          There was a generation where it was true at the launch of the console. That’s the period I’m talking about. Beating a 5 year old machine is hardly worth bragging about.

          • poVoq@slrpnk.net
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            14 hours ago

            We are talking about price relative to performace, not performance in general.

            But the cost of the hardware is anyways not so relevant when the price difference of the software easily makes up the difference.

            • Anivia@feddit.org
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              11 hours ago

              Yes, and you could beat the price of a PS4 at release with a pc that performed the same. No other console generation had such bad price/performance

    • Blackmist@feddit.uk
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      12 hours ago

      Yeah, but all those people buying wonky 2GB “PS4 equivalent” GPUs ended up pretty quiet when games later in the generation started using more and more VRAM.

      The PS4 CPU was a joke, but it could use a lot of textures.

    • Droggelbecher@lemmy.world
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      13 hours ago

      It really depends on whether you want the newest games with 128k graphics. I game on a 5 year old Thinkpad* and a first gen switch and am happy about it.

      *granted, it was refurbished and still like 2700€, but the same laptop would be cheaper today

    • rafoix@lemmy.zip
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      14 hours ago

      Wasn’t that just around the second half of the PS360 generation and the PS4 era until crypto blew up?

      PCs were always pretty expensive since my childhood in the 1980s.